Intro to Game Design

Nate Crumpley

This course introduces students to the basics of game design. The goal of this is class is to create a foundational knowledge that can be used to identify and understand the subtle mechanics of a game as well as the concepts and vocabulary necessary to communicate games ideas and rule sets.

Students do not need to bring their laptop, but need they will need a pen and a notepad.
*Note: Details are subject to change

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$100.00Read more